AI Insights · Timothy · April 2022
Top 5 iOS Real-Time Strategy Apps in Latin America - Q1 2022
Discover the performance trends of the top 5 real-time strategy games on iOS in Latin America during the first quarter of 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the real-time strategy category on iOS in Latin America saw notable performances from several key apps. Here are the highlights for the top 5 games based on data from Sensor Tower.
Clash Royale from Supercell maintained strong weekly revenue, peaking at approximately $340K in the first week of January and showing another significant increase to $332K in early February. Weekly downloads for the game started at around 136K at the beginning of January and saw a gradual decline, settling around 92K by the end of March. The game also experienced a steady decrease in weekly active users, from about 3.07M at the start of January to roughly 2.79M by the end of the quarter.
Army Commander by Lion Studios, a newer entry, showed promising growth with weekly revenue peaking at $647 in mid-March. The app saw its highest downloads in the first week of March with 35K downloads, and concluded the quarter with 14K downloads. Active users also saw an increase, reaching a high of 40K in mid-March, before dipping to 20K by the end of March.
State Connect: Traffic Control from AI Games FZ had moderate revenue, peaking at $469 in mid-February. Weekly downloads showed an initial rise to 11K in early February but then declined sharply to 1.8K by the end of March. The active user base followed a similar trend, peaking at 15K in early February before dropping to 3.5K by the end of the quarter.
Mob Control by Voodoo displayed varying performance, with revenue peaking at $54 in mid-February. Downloads fluctuated, peaking at 10.8K at the end of February before dropping to 159 by the end of March. Active users also had a peak of 20K at the end of February, then declined to 5.7K by the end of March.
TFT: Teamfight Tactics from Riot Games saw its highest revenue of $10K in mid-February. Downloads were relatively stable, starting at 4.5K at the end of December and ending at 2K by the end of March. Active users saw a peak of 115K at the end of December, gradually decreasing to 70K by the end of March.
For more detailed insights and data, visit Sensor Tower.